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Attachmate.Reflection.Objects.Emulation.Common Library
/ InputMapActionSequence Object
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Visual Basic (Declaration)
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Get Started
Quickstart
HowTos
Key Concepts
API Libraries
API Libraries
Attachmate.Reflection.Objects Library
Attachmate.Reflection.Objects.Emulation.ALC Library
Attachmate.Reflection.Objects.Emulation.Common Library
Overview
Attachmate.Reflection.Objects.Emulation.Common Library
Overview
Objects
ContextMenu
ContextMenuItem
ContextMenus
FieldAttributes
HostField
Hotspot
HotSpots
InputMapAction
InputMapActionSequence
Overview
Members
Methods
Properties
KeyboardMapper
KeyboardMapping
Macro
MouseButtonCombination
MouseMapper
MouseMapping
ScreenCharacter
ScreenPoint
ScreenRegion
Theme
ThemeColor
ThemeCursor
ThemeFont
ThemeSounds
Enumerations
ContextMenuItemType
ControlKeyCode
CursorBlinkRateOption
CursorShapeOption
FieldType
FindOption
GetTextArea
GetTextAttr
GetTextFlags
GetTextWrap
HostGraphicsTypeOption
HotspotsMouseButtonOption
HotspotStyleOption
InputMapActionID
Keys
MacroDestinationOption
MacroEnumerationOption
MouseButtons
MouseClickCount
OpenUrlActionLocationOption
ScreenColor
SelectionMode
TerminalAttributeOption
TextComparisonOption
Attachmate.Reflection.Objects.Emulation.IbmHosts Library
Attachmate.Reflection.Objects.Emulation.OpenSystems Library
Attachmate.Reflection.Objects.Emulation.PTR Library
Attachmate.Reflection.Objects.Emulation.T27 Library
Attachmate.Reflection.Objects.Emulation.UTS Library
Attachmate.Reflection.Objects.Framework Library
InputMapActionSequence Object
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A set of zero or more actions that can be mapped to a mouse button, a key, or a context menu item.
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Reference
InputMapActionSequence Members
Attachmate.Reflection.Objects.Emulation.Common Library