Every object that you can place on a QuickPad has a set of properties. These properties range in complexity from the bitmap, which has only a filename, to the buttons, which have a label, a font, and an action. Typically, you will be assigning actions to objects so that in a session you can click the QuickPad to perform a function.
The different objects that you can place onto a QuickPad are:
A labeled button that performs a specific action when clicked
An outlined or filled-in colored rectangle
A labeled group box to group a set of objects
A customized text field
A bitmap picture (*.BMP file)
An icon (*.ICO file) that performs a specific action when clicked
A bitmap button that performs a specific action when clicked