Previous Topic Next topic Print topic


Cross-session Debugging

Cross-session debugging enables you to use Character Animator in a different terminal window to that in which the program to be debugged is running. With cross-session debugging, Character Animator is started first in one session and left in a waiting state; it then attaches to a program started in another session, as long as certain conditions are met. These are:

You associate the Character Animator process and the program using one of the following methods:

Previous Topic Next topic Print topic