The COBANIMOPT environment variable enables you to specify directives additional to those specified on the command line. When you invoke Character Animator, it first reads the directives you have specified in COBANIMOPT, and then uses any directives you specify in the command line (which can override the directives set in COBANIMOPT).
COBANIMOPT is particularly useful if you invoke Character Animator using the run-time switch +A, or the debug_on_error run-time tunable.
The following example animates example.int using the MIXEDLANGDEBUG directive:
COBANIMOPT=mixedlangdebug export COBANIMOPT cobrun +A example.int