Animator Main Menu

Note: This topic applies to UNIX environments (remote development) only.

The Animator main menu is displayed when Character Animator is started (unless the ZOOM Animator directive has been set, in which case the program executes immediately).


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The main menu provides access both to direct functions and to submenus. The direct functions enable you, with a single keystroke, to execute the program and to reposition the program text on your screen.

To select a submenu or a function, use the appropriate function key or highlighted key required.