CaptureBitmap |
Saves a bitmap image of this object to a file. If you do not specify an absolute file name, the bitmap is saved to the default
bitmap location on the machine that runs the Agent, which is %LOCALAPPDATA%/Silk/SilkTest/capturedBitmaps. The captured bitmap's
pixels are stored in 32bit RGB order; when parsing the image the 4th byte (alpha channel) of every pixel must be ignored as
it is used only for padding. In .NET, the constant System.Drawing.Imaging.PixelFormat.Format32bppRgb can be used for this purpose.
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Exists |
Checks if any child object matching the locator exists for an object in the application under test. If the timeout parameter is passed the agent retries finding until the given timeout expires. If no timeout is specified and no object is
found initially false is returned immediately.
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Exists |
Checks if an object exists in the application under test. |
Find |
Finds an object specified by an XPath locator. |
FindAll |
Finds all objects specified by an XPath locator. |
GenerateLocator |
Returns a locator for this object. |
GetChildren |
Returns the child objects of this object. |
GetDynamicMethodList |
Returns a list of methods (including their signature) that can be dynamically invoked on this TestObject. |
GetParent |
Looks up the parent of this object in the test application. |
GetProperty |
Returns the value of the specified property. |
GetPropertyList |
Returns a list of property names that can be retrieved for the given object. |
GetRect |
Returns the size and position of this object. Per default the returned coordinates are relative to the parent window that
contains this object.
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HighlightObject |
Highlights this object. |
ImageClick |
Clicks on the specified image asset. |
ImageClickFile |
Clicks on the specified image. |
ImageExists |
Returns whether the specified image asset exists. |
ImageExistsFile |
Returns whether the specified image exists. |
ImageRectangle |
Returns the object-relative rectangle of the specified image
asset.
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ImageRectangleFile |
Returns the object-relative rectangle of the specified image. |
Invoke |
Dynamically invokes a method on the test object. |
InvokeMethods |
Dynamically invokes a sequence of methods starting at this TestObject. |
SetProperty |
Sets the value of the specified property. |
StartScreenRecording |
Starts screen recording |
StopScreenRecording |
Stops screen recording |
TextCapture |
Returns the text in this object's visible area. |
TextClick |
Clicks in the center of the specified text. |
TextExists |
Returns whether the specified text exists. |
TextRectangle |
Returns the object-relative rectangle of the specified text. |
Verify |
Executes a verification on the given asset in the context of this
UI object.
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WaitForChildDisappearance |
Waits until the specified child object does not exist or until the timeout is reached. If you don't explicitly pass a timeout
using the optional timeout parameter, the timeout specified by the option OPT_WAIT_RESOLVE_OBJDEF will be used. An exception
is thrown if the timeout is reached.
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WaitForDisappearance |
Waits until the object does not exist or until the timeout is reached. If you don't explicitly pass a timeout using the optional
timeout parameter, the timeout specified by the option OPT_WAIT_RESOLVE_OBJDEF will be used. An exception is thrown if the
timeout is reached.
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WaitForObject |
Waits for an object that matches the specified locator. If no object matches within an timeout an ObjectNotFoundException
is thrown. The default timeout is 5 seconds and you can change the timeout by setting the value of the option OPT_WAIT_RESOLVE_OBJDEF. Use WaitForObject if the AUT takes a long time to display a specific object, for example when a transaction is processed
before showing any results. By default, an action in the UI does not require a WaitForObject, because of the built-in synchronization.
If you receive random timeout errors during normal script execution, consider increasing the default timeout instead of adding
WaitForObject statements to your scripts.
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WaitForProperty |
Waits until the specified property has the specified value or until the timeout is reached.If you don't explicitly pass a
timeout using the optional timeout parameter, the timeout specified by the option OPT_WAIT_RESOLVE_OBJDEF will be used. An
exception is thrown if the timeout is reached.
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WaitForPropertyNotEquals |
Waits until the specified property has a value that is different to the specified value or until the timeout is reached.If
you don't explicitly pass a timeout using the optional timeout parameter, the timeout specified by the option OPT_WAIT_RESOLVE_OBJDEF
will be used. An exception is thrown if the timeout is reached.
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WaitForScreenshotStable |
Waits until the control is visually stable and does not change its position, by comparing screenshots taken with the specified
interval. If you don't explicitly pass a timeout using the optional timeout parameter, the timeout specified by the option
OPT_WAIT_SCREENSHOT_STABLE will be used. The default interval is 200 milliseconds. An exception is thrown if the timeout is
reached.
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