Before you can test a custom control, implement automation support (the automation delegate) in ActionScript for the custom control and compile that into the test application.
The following procedure uses a custom Flex spinner control to demonstrate how to implement automation support for a custom
control. The spinner custom control includes two buttons and a textfield, as shown in the following graphic.
The user can click Down to decrement the value that is displayed in the textfield and click Up to increment the value in the textfield.
The custom control offers a public "Value" property that can be set and retrieved.
package customcontrols { import flash.display.DisplayObject; import mx.automation.Automation; import customcontrols.SpinnerEvent; import mx.automation.delegates.containers.BoxAutomationImpl; import flash.events.Event; import mx.automation.IAutomationObjectHelper; import mx.events.FlexEvent; import flash.events.IEventDispatcher; import mx.preloaders.DownloadProgressBar; import flash.events.MouseEvent; import mx.core.EventPriority; [Mixin] public class SpinnerAutomationDelegate extends BoxAutomationImpl { public static function init(root:DisplayObject) : void { // register delegate for the automation Automation.registerDelegateClass(Spinner, SpinnerAutomationDelegate); } public function SpinnerAutomationDelegate(obj:Spinner) { super(obj); // listen to the events of interest (for recording) obj.addEventListener(SpinnerEvent.DECREMENT, decrementHandler); obj.addEventListener(SpinnerEvent.INCREMENT, incrementHandler); } protected function decrementHandler(event : SpinnerEvent) : void { recordAutomatableEvent(event); } protected function incrementHandler(event : SpinnerEvent) : void { recordAutomatableEvent(event); } protected function get spinner() : Spinner { return uiComponent as Spinner; } //---------------------------------- // override functions //---------------------------------- override public function get automationValue():Array { return [ spinner.Value.toString() ]; } private function replayClicks(button : IEventDispatcher, steps : int) : Boolean { var helper : IAutomationObjectHelper = Automation.automationObjectHelper; var result : Boolean; for(var i:int; i < steps; i++) { helper.replayClick(button); } return result; } override public function replayAutomatableEvent(event:Event):Boolean { if(event is SpinnerEvent) { var spinnerEvent : SpinnerEvent = event as SpinnerEvent; if(event.type == SpinnerEvent.INCREMENT) { return replayClicks(spinner.upButton, spinnerEvent.steps); } else if(event.type == SpinnerEvent.DECREMENT) { return replayClicks(spinner.downButton, spinnerEvent.steps); } else { return false; } } else { return super.replayAutomatableEvent(event); } } // do not expose the child controls (i.e the buttons and the textfield) as individual controls override public function get numAutomationChildren():int { return 0; } } }
<?xml version="1.0" encoding="UTF-8"?> <TypeInformation> <ClassInfo Name="FlexSpinner" Extends="FlexBox"> <Implementation Class="customcontrols.Spinner" /> <Events> <Event Name="Decrement"> <Implementation Class="customcontrols.SpinnerEvent" Type="decrement" /> <Property Name="steps"> <PropertyType Type="integer" /> </Property> </Event> <Event Name="Increment"> <Implementation Class="customcontrols.SpinnerEvent" Type="increment" /> <Property Name="steps"> <PropertyType Type="integer" /> </Property> </Event> </Events> <Properties> <Property Name="lowerBound" accessType="read"> <PropertyType Type="integer" /> </Property> <Property Name="upperBound" accessType="read"> <PropertyType Type="integer" /> </Property> <!-- expose read and write access for the Value property --> <Property Name="Value" accessType="both"> <PropertyType Type="integer" /> </Property> <Property Name="stepSize" accessType="read"> <PropertyType Type="integer" /> </Property> </Properties> </ClassInfo> </TypeInformation>