Before you can run or debug your program it must be in a form that can be executed. The Compiler can produce the following types of files:
An executable file has a filename extension of .exe (Windows) or no filename extension (UNIX).
To create executable code, you need either a COBOL project or a remote COBOL project. Select Project > Properties > Micro Focus > Build Configuration and create or edit a configuration, choosing a Target types option of All Executable Files or Single Executable File.
By default, object code files have the extension .obj (Windows) or .o (UNIX).
Object code files must be linked to create .exe or .dll files (Windows) or executable, callable shared object or shared library files (UNIX).
You create a JVM COBOL project in the IDE in a similar way as you create any COBOL project and many of the configuration options are common to both. Select File > New > COBOL JVM Project.
A Java bytecode file has a filename extension of .class.
Intermediate code files have the extension .int.
.int files are dynamically loadable, and don't need to be linked into a system executable. You can ship them to your users as executable files, but we recommend that you use .exe files and .dll files for this.
The Compiler creates the generated code, on request, during its second phase. Generated code is slower to compile than intermediate code but the resulting code runs faster.
Use generated code files for testing and debugging. As generated code runs faster than intermediate code, it can be useful in debugging for large programs, or for debugging programs where the distance between breakpoints is large, for example.
Generated code files have the extension .gnt.
.gnt files are dynamically loadable, and don't need to be linked into a system executable. You can ship them to your users as executable files, but we recommend that you use .exe files and .dll files for this.
This behavior is similar to .int and .gnt code but is different to linked shared libraries and system executables, which are always loaded at process start-up, whether they are used or not. Further, the code and memory used by shared libraries and system executables are only unloaded when the process terminates.
A Dynamic link library (Windows) or a callable shared object (UNIX) can contain more than one COBOL program and can also contain other language programs, such as C and C++. Dynamic link libraries (Windows) or callable shared objects (UNIX) can also be linked with third party object files or shared libraries. This behavior is similar to system executables and shared libraries but differs from .int and .gnt files, where each file corresponds to a single COBOL program.
A Dynamic Link Library (Windows) has a filename extension of .dll.
A callable shared object file (UNIX) has a filename extension of .so.
To create dynamic link libraries (Windows) or callable shared objects (UNIX), you need either a COBOL project or a remote COBOL project. Select Project > Properties > Micro Focus > Build Configuration and create or edit a configuration, choosing a Target types option of All Native Library Files or Single Native Library File.
You can bundle .int files and .gnt files in Micro Focus library files. The advantages of this are:
A library file has the file extension .lbr.
ProgC and ProgD could be compiled as generated code files, and then placed in a library file, mylib.lbr. When ProgA calls ProgC, mylib.lbr would be loaded into memory, also loading progc.gnt and progd.gnt. You would need to ship proga.gnt, progb.gnt, and mylib.lbr, as well as a trigger program.
To package the .int and .gnt files into an .lbr file, set the following properties: